Daniel Zettl

3D CHARACTER ANIMATOR

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Show Reel

 

Howdy!

Welcome to my current animation reel! It’s showcasing my work for Games, Film and TV up until 2024 for studios such as Riot Games, Moon Studios, Wētā FX, Framestore and Scanline. Also sprinkled in are multiple personal projects in VR and Unreal. Thanks for stopping by and I hope you enjoy!

Cheers,
Daniel

—
All work copyright of their respective owners. All animations crafted or supervised by me.

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About me

Hello!

My name is Daniel Zettl and I’m currently an animator at UNSEEN ▧ working on a new IP.

I’ve worn many hats in the past and produced a wide variety of animation products with focus on style, originality and highest quality.

Collaboration with a myriad of leading film, game and art directors in the entertainment industry allowed me to refine my animation craft to a level where I can confidently service any style and help realise your product vision with ease. Be it as animator or animation manager I love collaborating and creating engaging and polished animation.

Thanks for reading! With questions or inquiries please hit me up under sayhitodanzettl@gmail.com

Cheers,
Daniel

Work experience

Games

2024 – presentSenior Gameplay Animator at UNSEEN
2022 – 2024Lead Animator at Moon Studios
2021 – 2022Senior Gameplay Animator at Moon Studios
2017 – 2021Senior Animator on League of Legends at Riot Games

Feature Film

2016The BFG
Animation Supervisor at Weta Digital
2015Fantastic Four
Lead Animator Weta Digital
2014The Hobbit: The Battle of the Five Armies
Senior Animator at Weta Digital
2013The Hobbit: The Desolation of Smaug
Senior Animator at Weta Digital
2012Iron Man 3
Senior Animator at Weta Digital
2012Superman: Man of Steel
Senior Animator at Weta Digital
2012The Hobbit: An Unexpected Journey
Senior Animator at Weta Digital
2011The Adventures of Tintin: Secret of the Unicorn
Senior Animator at Weta Digital
2010Rise of the Planet of the Apes
Senior Animator at Weta Digital
2009The Lovely Bones
Animator at Weta Digital
2009Avatar
Animator at Weta Digital
2007Dragon Hunters
Animator at Trixter
2006Lissi und der wilde Kaiser
Animator at Scanline
2005Hui Buh – Das Schlossgespenst
Animator at Trixter

Commercials and Other

2010King Kong 360 3D (theme park ride)
Animator at Weta Digital
2008Bridgestone “Taters” (superbowl commercial)
Lead Animator at Framestore
2008Westfield “New Light” (commercial)
Lead Animator at Framestore
2008The Abbey Bank “Golden Acorn” (commercial)
Lead Animator at Framestore
2008The Prince’s Rainforest Project “Frog” (commercial)
Animator at Framestore
2008Friskies “Bobo” (commercial)
Animator at Framestore
2008British Airways “Aquarium” (commercial)
Animator at Framestore
2008Nissan “City Living” (commercial)
Animator at Framestore
2008The Abbey Bank “Superkick” (commercial)
Animator at Framestore
2008The Abbey Bank “Super Squirrels” (commercial)
Animator at Framestore
2008The Chemical Brothers “Midnight Madness” (music video)
Animator at Framestore
2008Neotel “No Restrictions” (commercial)
Animator at Framestore
2008Evonik (commercial)
Animator at Framestore
2008Specsaver “Eerie” (commercial)
Animator at Framestore
2008Bulmers (commercial)
Animator at Framestore
2008Buxtons (commercial)
Animator at Framestore
2007Primeval (Complete Season 2 – tv series)
Animator at Framestore
2007Animation Instructor at HTW, Dresden

Workshop in animation principles
2003Storyboard/ Background-/ Prop Design/ 2D Animation Internship at Trixter
Assistant storyboard artist
Assistant prop designer
Background designer for pitches
Assistant animator on the 2D animated series “Hexe Lilly”

Personal Info

Skills21 years of character & creature animation experience
Gameplay + Cinematic Animation (Games)
Creature Animation + Motion Capture (Film)
Character Development + Animation Look-Dev
Character TD skills (Rigging/Modelling/nCloth/FACS facials)
Previz + Storyboarding
SoftwareMaya
Blender
Cascadeur
Unreal
Unity
Hobbiesgaming, fitness, cooking
LanguagesGerman (native)
English

Awards / Teaching / Tutorials / Publications

  • Nomination for the Annie Award 2016 (Animation in a Live Action Production)
  • Teaching Animation at the Technical University Dresden, Germany (Principles of Animation)
  • 3D Creative Magazine (issue #35) (Tutorial: Pose-to-Pose vs. Straight-ahead)
  • Interview at the online animation school Anim School
  • Interview at Mike Milo’s Animation Insider
  • Interview at the german tabloid Die Welt

Specialities

  • Character / Creature animation
  • Style and Locomotion Development
  • Previsualization
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Contact

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Thank you for your response. ✨

Warning
Warning
Warning

Warning.

 

Advanced Animation Mentoring

Master High-Level 3D Character Animation

Thanks for your interest in personal character animation mentoring! If you’re looking to improve your animation skills or take your personal work to the next level, I’d love to help you get there.

What

  • A Syncsketch review of your personal work during our call
  • A Demo Reel review
  • Review an animation exercise you did in order to train a certain principle
  • Talk workflow, principles, tools and techniques
  • Work on a new character shot from start to end together
  • Work on a kit for a gameplay character from start to end
  • Or answer any industry related questions

When

  • Three 1 hour slots per week available
  • Monday/Tuesday/Thursday, 5-6 pm CET (CEST)
  • Bookable by single hour or in bundles

Price

1 hour – 150€ NET (if applicable plus VAT)

Ljiljana Antonovic

Student

“OMG this is amazing stuff… I was playing for an hour with this concept from today’s lesson and the result is so fascinating for me … which implies that I wasted so many years stumbling in the dark until now…Thank you soooo much, Daniel.”

What You’ll Get:
1. Personalized Feedback & Insights:
 We’ll review your work on SyncSketch, I’ll provide actionable feedback, and we dive into workflows, principles, tools, and techniques that can elevate your animations.

2. Call Recording: I’ll send you a link to download the recording of our session for future reference.

A few guidelines:

  • No refunds, but rescheduling is possible within 4 weeks.
  • Sessions must be paid in advance.
  • No-shows are non-refundable.

If this sounds like something you’d be interested in, I’d be happy to help. Let me know if you have any questions or would like to book a session.

Cheers,
Daniel Zettl

What people are saying

Raúl Ibarra

Animation Director UNSEEN

“Dan is not only a great animator, but a wonderful person. So if you are looking for a mentor you are done with your search.”

Pierrick Picaut

CEO P2Design

“I had the chance to have Daniel mentoring me for a month on a personal project. You can’t imagine how in little time, his feedbacks pushed me to the next level, opening my eyes on many details and concepts I wasn’t aware of when animating. That’s a great opportunity, go for it!”

Sravan Kumar Nunna

Senior Animator ILM

“I have learned a lot in the brief but significant experience I had working under your supervision. And to be honest I felt it was so friendly to work with you that it felt like a mentorship rather, where I learned great things and perform well on the project.

That experience essentially taught me a way of thinking about animating shots in VFX that set me up for life and you said it right, I do remember our interaction every other day. Thank you so much for that Dan! You inspired me in many ways and I am glad more people will benefit from this priceless offering of yours. 🙏 “

Adam Turnbull

Principal Animator NetEase Games

“I’ve had the privilege of working with Dan at two studios now and he’s one of the most passionate and skilled animators there is. If you’re looking for mentorship I definitely recommend checking this out.”

Arthur Munoz

Senior Gameplay Animator Moon Studios

“I highly recommend having a mentor like Daniel! He was my lead animator at Moon, and every review session with him was always a fantastic experience. It was always a treat to talk about animation and games with him every day. So jump on his animation mentoring!✨”

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