Welcome to my current animation reel! It’s showcasing my work for Games, Film and TV up until 2024 for studios such as Riot Games, Moon Studios, Wētā FX, Framestore and Scanline. Also sprinkled in are multiple personal projects in VR and Unreal. Thanks for stopping by and I hope you enjoy!
Cheers, Daniel
— All work copyright of their respective owners. All animations crafted or supervised by me.
My name is Daniel Zettl and I’m currently an animator at UNSEEN ▧ working on a new IP.
I’ve worn many hats in the past and produced a wide variety of animation products with focus on style, originality and highest quality.
Collaboration with a myriad of leading film, game and art directors in the entertainment industry allowed me to refine my animation craft to a level where I can confidently service any style and help realise your product vision with ease. Be it as animator or animation manager I love collaborating and creating engaging and polished animation.
Thanks for reading! With questions or inquiries please hit me up under sayhitodanzettl@gmail.com
Cheers, Daniel
Work experience
Games
2024 – present
Senior Gameplay Animator at UNSEEN
2022 – 2024
Lead Animator at Moon Studios
2021 – 2022
Senior Gameplay Animator at Moon Studios
2017 – 2021
Senior Animator on League of Legends at Riot Games
Feature Film
2016
The BFG Animation Supervisor at Weta Digital
2015
Fantastic Four Lead Animator Weta Digital
2014
The Hobbit: The Battle of the Five Armies Senior Animator at Weta Digital
2013
The Hobbit: The Desolation of Smaug Senior Animator at Weta Digital
2012
Iron Man 3 Senior Animator at Weta Digital
2012
Superman:Man of Steel Senior Animator at Weta Digital
2012
The Hobbit: An Unexpected Journey Senior Animator at Weta Digital
2011
The Adventures of Tintin: Secret of the Unicorn Senior Animator at Weta Digital
2010
Rise of the Planet of the Apes Senior Animator at Weta Digital
2009
The Lovely Bones Animator at Weta Digital
2009
Avatar Animator at Weta Digital
2007
Dragon Hunters Animator at Trixter
2006
Lissi und der wilde Kaiser Animator at Scanline
2005
Hui Buh – Das Schlossgespenst Animator at Trixter
Commercials and Other
2010
King Kong 360 3D (theme park ride) Animator at Weta Digital
2008
Bridgestone “Taters” (superbowl commercial) Lead Animator at Framestore
2008
Westfield “New Light” (commercial) Lead Animator at Framestore
2008
The Abbey Bank “Golden Acorn” (commercial) Lead Animator at Framestore
2008
The Prince’s Rainforest Project “Frog” (commercial) Animator at Framestore
2008
Friskies “Bobo” (commercial) Animator at Framestore
2008
British Airways “Aquarium” (commercial) Animator at Framestore
2008
Nissan “City Living” (commercial) Animator at Framestore
2008
The Abbey Bank “Superkick” (commercial) Animator at Framestore
2008
The Abbey Bank “Super Squirrels” (commercial) Animator at Framestore
2008
The Chemical Brothers “Midnight Madness” (music video) Animator at Framestore
2008
Neotel “No Restrictions” (commercial) Animator at Framestore
2008
Evonik (commercial) Animator at Framestore
2008
Specsaver “Eerie” (commercial) Animator at Framestore
2008
Bulmers (commercial) Animator at Framestore
2008
Buxtons (commercial) Animator at Framestore
2007
Primeval (Complete Season 2 – tv series) Animator at Framestore
2007
Animation Instructor at HTW, Dresden Workshop in animation principles
2003
Storyboard/ Background-/ Prop Design/ 2D Animation Internship at Trixter Assistant storyboard artist Assistant prop designer Background designer for pitches Assistant animator on the 2D animated series “Hexe Lilly”
Personal Info
Skills
21 years of character & creature animation experience Gameplay + Cinematic Animation (Games) Creature Animation + Motion Capture (Film) Character Development + Animation Look-Dev Character TD skills (Rigging/Modelling/nCloth/FACS facials) Previz + Storyboarding
Software
Maya Blender Cascadeur Unreal Unity
Hobbies
gaming, fitness, cooking
Languages
German (native) English
Awards / Teaching / Tutorials / Publications
Nomination for theAnnie Award 2016(Animation in a Live Action Production)
Teaching Animation at the Technical University Dresden, Germany (Principles of Animation)
3D Creative Magazine (issue #35)(Tutorial: Pose-to-Pose vs. Straight-ahead)
Interview at the online animation schoolAnim School
Thanks for your interest in personal character animation mentoring! If you’re looking to improve your animation skills or take your personal work to the next level, I’d love to help you get there.
What
A Syncsketch review of your personal work during our call
A Demo Reel review
Review an animation exercise you did in order to train a certain principle
Talk workflow, principles, tools and techniques
Work on a new character shot from start to end together
Work on a kit for a gameplay character from start to end
Or answer any industry related questions
When
Three 1 hour slots per week available
Monday/Tuesday/Thursday, 5-6 pm CET (CEST)
Bookable by single hour or in bundles
Price
1 hour – 150€ NET (if applicable plus VAT)
Ljiljana Antonovic
Student
“OMG this is amazing stuff… I was playing for an hour with this concept from today’s lesson and the result is so fascinating for me … which implies that I wasted so many years stumbling in the dark until now…Thank you soooo much, Daniel.”
What You’ll Get: 1. Personalized Feedback & Insights: We’ll review your work on SyncSketch, I’ll provide actionable feedback, and we dive into workflows, principles, tools, and techniques that can elevate your animations.
2. Call Recording: I’ll send you a link to download the recording of our session for future reference.
A few guidelines:
No refunds, but rescheduling is possible within 4 weeks.
Sessions must be paid in advance.
No-shows are non-refundable.
If this sounds like something you’d be interested in, I’d be happy to help. Let me know if you have any questions or would like to book a session.
Cheers, Daniel Zettl
What people are saying
Raúl Ibarra
Animation Director UNSEEN
“Dan is not only a great animator, but a wonderful person. So if you are looking for a mentor you are done with your search.”
Pierrick Picaut
CEO P2Design
“I had the chance to have Daniel mentoring me for a month on a personal project. You can’t imagine how in little time, his feedbacks pushed me to the next level, opening my eyes on many details and concepts I wasn’t aware of when animating. That’s a great opportunity, go for it!”
Sravan Kumar Nunna
Senior Animator ILM
“I have learned a lot in the brief but significant experience I had working under your supervision. And to be honest I felt it was so friendly to work with you that it felt like a mentorship rather, where I learned great things and perform well on the project.
That experience essentially taught me a way of thinking about animating shots in VFX that set me up for life and you said it right, I do remember our interaction every other day. Thank you so much for that Dan! You inspired me in many ways and I am glad more people will benefit from this priceless offering of yours. 🙏 “
Adam Turnbull
Principal Animator NetEase Games
“I’ve had the privilege of working with Dan at two studios now and he’s one of the most passionate and skilled animators there is. If you’re looking for mentorship I definitely recommend checking this out.”
Arthur Munoz
Senior Gameplay Animator Moon Studios
“I highly recommend having a mentor like Daniel! He was my lead animator at Moon, and every review session with him was always a fantastic experience. It was always a treat to talk about animation and games with him every day. So jump on his animation mentoring!✨”